When considering a problem of practice, there is one idea that repeatedly comes to mind; the lack of training and consequently use of the SMARTBoards in my building by teachers and students...
Sunday, March 28, 2010
TechQuest Draft 1
Tuesday, March 9, 2010
Final Thoughts...
Just as I was in 810, I am once again amazed at the growth and learning that I feel I have done in just 8 INTENSE, but short weeks! From creating wiki's and talking on blogs to navigating websites and then building or own, this class has packed in a lot of information and learning into a short amount of time! Through building a WebQuest and climbing StAIRs, I am now in much better shape to share and implement technology and online learning with my students and my peers on our race into the 21st Century of learning. I am thrilled with the prospect of integrating (and creating) more WebQuests with my students and will approach the idea of blogging with an open mind that it can work in an elementary setting!
Over the past 8 weeks, I have been both reminded and enlightened about the use of effective teaching strategies when integrating technology. Deductive, Inductive, Mathetics, oh my! It's simply amazing, how even little bits of all of these can help students flourish and grow academically. It can't be a matter of which ONE to use, but rather which ONES to use when considering effective teaching through technology, and I am grateful for that enhanced knowledge.
As I move forward into Session 812 and beyond, the learning that I have done will allow me the opportunity to continue to grow and build upon my passion for educational technology as I continue to reach for "the moon and the stars" with bringing a quality education to my students through technology integration. Simply put, and honestly speaking; it is what they all deserve and I am most determined (and excited) to give it to them!
Over the past 8 weeks, I have been both reminded and enlightened about the use of effective teaching strategies when integrating technology. Deductive, Inductive, Mathetics, oh my! It's simply amazing, how even little bits of all of these can help students flourish and grow academically. It can't be a matter of which ONE to use, but rather which ONES to use when considering effective teaching through technology, and I am grateful for that enhanced knowledge.
As I move forward into Session 812 and beyond, the learning that I have done will allow me the opportunity to continue to grow and build upon my passion for educational technology as I continue to reach for "the moon and the stars" with bringing a quality education to my students through technology integration. Simply put, and honestly speaking; it is what they all deserve and I am most determined (and excited) to give it to them!
Friday, March 5, 2010
Online Learning
Wow, there really are a lot of opportunities for a wide variety of activities when it comes to the term "online learning." These opportunities range from blogging, WebQuests, and podcasts, to RSS feeds, online simulations, and educational gaming. And while, some of these activities are too difficult for first graders to use, others, such as WebQuests, or educational gaming, are more relevant and require less direct support and are therefore better suited towards students of this age level.
It appears as though WebQuests are a great way to address needs in Math or Science, while educational gaming can address an even wider range of skills and activities within perhaps any subject area a student is working in. Because of that, and because of the fact that educational gaming can be more easily directed into a slightly more independent and differentiated scope, it becomes the online learning tool that I would use the most within my first grade classroom.
Online gaming serves a great purpose in creating opportunities for skill integration, re-enforcement and guided practice as it provides life-long 21st Century skills through collaboration and strategy formulation all while being engaging and motivational which certainly become equally very important in student learning and achievement.
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